Recent Changes
Posted on November 4th, 2009 in Colony Defense, GameDev | 1 Comment »
Well, it’s been so long since my last post I figured I would let everyone know what is happening in Colony Defense land. We are now about halfway done with textures for all the planets and paths. There are 34 levels in total so this is a pretty big deal.
Also, we have changed up the way you advance through the campaign. At first we were giving the player access to every tower type in the game from the beginning. This had the side effect of making some of the earlier levels to easy for experienced players and also too confusing for players new to the genre. You now unlock tower types as you progress through the campaign and I think it plays out a lot better now.
I know I’ve said it before, but hopefully we can get a new video out soon to show off some of the amazing progress we’re making.
Until next time,
Dan
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One Response
Fun stuff, I like
And yeah 17 finished levels is definitely something to be stoked about.
I’m looking forward to seeing what some of the newer levels look like.